How to Play



Making of Pics
Welcome to Knight Fighters
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How to Play:
Setup Separate all (20) point cards and then separate all (12) standard action cards from the main deck. Each player gets 4 cards from standard actions and then puts them face up on the table in a row. One player gets all (10) Gold Point cards and the other player gets all (10) Royal purple Point cards. Shuffle all action cards and place them face down. The players keeps these Point cards and 2 drawn action card in hand. Decide who goes 1st.
Gameplay The 1st Player (p1) draws one action card and can play it, or use an action card in hand or his standard face up cards. Next player 2 (p2) can only use a standard card counter attack or block. (If p2 counter attacks they take the hit and if this attack fails any point card p2 played is lost.) Both players together reveal a point card from their hand to determine the value of their action cards. (There are many special cards, you must follow the instruction on them as soon as they are played.) Add it up If the defense is higher than the attack no damage is done, if the attack is higher than the defense its a hit, p2 loses the point card she tried to block with, putting it in the permanent discard pile. The 1st player to lose all point cards loses the game. Discarding P1 then discards an action card- and all played point cards are discarded into each player's non-permanent discard pile. This ends p1's turn and p2 draws an action card and can attack. When p2's turn is over the round is over, and any condition cards are slid down the standard row.
(If a player has no point cards in hand they can shuffle and pick up their non-permanent point discard pile.)
Condition Cards Aa player can use a condition card after either a succesful block or attack. They place it face up underneath the far-left standard card row of either player. After each round, (consisting of each player going once), you must slide the card to the right one card width, when the card reaches the end of the row the card is discarded and the effect is gone.
Critical Strikes: For every three points of an attack, after block value is subtracted defender looses a point card. Attack is 5 or less loose 1 point card attack is 6,7, or 8 loose 2 cards attack reaches 9,10, or 11 loose 3 cards, and so on.